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Public
Robin Linden
parent
8c52f118
9b10932a
engine: Be more efficient when decoding zstd data
This method will reuse the existing memory if possible.
inline
split
engine/engine.cpp
added: 2, removed: 2, total 0
@@ -67,7 +67,7 @@ namespace {
return false;
}
response.body = std::string(reinterpret_cast<char const *>(decoded->data()), decoded->size());
response.body.assign(reinterpret_cast<char const *>(decoded->data()), decoded->size());
return true;
}